Three Puzzles from Russia Alan T. Sherman Faculty Advisor, UMBC Chess Club January 1, 1996 After the first round of the 1995 Pan-Am Championship in New York, Grandmaster Ilya Smirin shared with the UMBC Chess Team the following three amusing puzzles: Puzzle 1. Black checkmates White in four moves. White's moves are 1 f3, 2 Kf2, 3 Kg3, 4 Kh4. What are Black's moves? Puzzle 2. White checkmates Black in five moves. White's first move is a knight move. On the fifth move, White moves a rook to give mate. What is the more interesting of the two possible games? Puzzle 3. Consider the position that arises after 1 e4 e6, 2 Bb5 c6, 3 Bc6 dc. How can this position appear after each side moves exactly four times from the initial position? Grandmaster Smirin likes these puzzles because their solutions require imagination. He warns, however, that spending too much time on such chess oddities can adversely affect your play. Solutions will be published in the next issue of the MCA Newsletter.