Sprint Rubric

Art 488 / CMSC 493, Spring 2013

Goals

  1. Have an appropriate long-term plan for your game.
  2. Execute two weeks of improvements.
  3. Re-evaluate game based on these two weeks.

Grading

20% Product backlog
[     ] 10% Definition
    Define/update concrete features to add to game
[     ] 10% Scope
    Backlog features balance game goals with remaining time
60% Sprint tasks
[     ] 15% Choice
    Choose appropriate backlog features for this sprint
[     ] 15% Breakdown
    Sprint features broken into individual tasks
[     ] 15% Completion
    Sprint tasks complete by end of sprint
[     ] 15% Playable
    Game is playable again by end of sprint
20% Reset
[     ] 10% Playtest
    Play your game to see what needs changing
[     ] 10% Consult
    Consult with your mentor on game direction