/* * Simple SGI .rgb (IRIS RGB) image file reader ripped off from * texture.c (written by David Blythe). See the SIGGRAPH '96 * Advanced OpenGL course notes. */ /* includes */ #include #include #include #include #include "gltx.h" /* private typedefs */ typedef struct _rawImageRec { unsigned short imagic; unsigned short type; unsigned short dim; unsigned short sizeX, sizeY, sizeZ; unsigned long min, max; unsigned long wasteBytes; char name[80]; unsigned long colorMap; FILE *file; unsigned char *tmp, *tmpR, *tmpG, *tmpB; unsigned long rleEnd; GLuint *rowStart; GLint *rowSize; } rawImageRec; /* private functions */ static void ConvertShort(unsigned short *array, unsigned int length) { unsigned short b1, b2; unsigned char *ptr; ptr = (unsigned char *)array; while (length--) { b1 = *ptr++; b2 = *ptr++; *array++ = (b1 << 8) | (b2); } } static void ConvertLong(GLuint *array, unsigned int length) { unsigned long b1, b2, b3, b4; unsigned char *ptr; ptr = (unsigned char *)array; while (length--) { b1 = *ptr++; b2 = *ptr++; b3 = *ptr++; b4 = *ptr++; *array++ = (b1 << 24) | (b2 << 16) | (b3 << 8) | (b4); } } static rawImageRec *RawImageOpen(char *fileName) { union { int testWord; char testByte[4]; } endianTest; rawImageRec *raw; GLenum swapFlag; int x; endianTest.testWord = 1; if (endianTest.testByte[0] == 1) { swapFlag = GL_TRUE; } else { swapFlag = GL_FALSE; } raw = (rawImageRec *)malloc(sizeof(rawImageRec)); if (raw == NULL) { return NULL; } if ((raw->file = fopen(fileName, "rb")) == NULL) { return NULL; } fread(raw, 1, 12, raw->file); if (swapFlag) { ConvertShort(&raw->imagic, 6); } raw->tmp = (unsigned char *)malloc(raw->sizeX*256); raw->tmpR = (unsigned char *)malloc(raw->sizeX*256); raw->tmpG = (unsigned char *)malloc(raw->sizeX*256); raw->tmpB = (unsigned char *)malloc(raw->sizeX*256); if (raw->tmp == NULL || raw->tmpR == NULL || raw->tmpG == NULL || raw->tmpB == NULL) { return NULL; } if ((raw->type & 0xFF00) == 0x0100) { x = raw->sizeY * raw->sizeZ * sizeof(GLuint); raw->rowStart = (GLuint *)malloc(x); raw->rowSize = (GLint *)malloc(x); if (raw->rowStart == NULL || raw->rowSize == NULL) { return NULL; } raw->rleEnd = 512 + (2 * x); fseek(raw->file, 512, SEEK_SET); fread(raw->rowStart, 1, x, raw->file); fread(raw->rowSize, 1, x, raw->file); if (swapFlag) { ConvertLong(raw->rowStart, x/sizeof(GLuint)); ConvertLong((GLuint *)raw->rowSize, x/sizeof(GLint)); } } return raw; } static void RawImageClose(rawImageRec *raw) { fclose(raw->file); free(raw->tmp); free(raw->tmpR); free(raw->tmpG); free(raw->tmpB); free(raw); } static void RawImageGetRow(rawImageRec *raw, unsigned char *buf, int y, int z) { unsigned char *iPtr, *oPtr, pixel; int count; if ((raw->type & 0xFF00) == 0x0100) { fseek(raw->file, (long) raw->rowStart[y+z*raw->sizeY], SEEK_SET); fread(raw->tmp, 1, (unsigned int)raw->rowSize[y+z*raw->sizeY], raw->file); iPtr = raw->tmp; oPtr = buf; for (;;) { pixel = *iPtr++; count = (int)(pixel & 0x7F); if (!count) { return; } if (pixel & 0x80) { while (count--) { *oPtr++ = *iPtr++; } } else { pixel = *iPtr++; while (count--) { *oPtr++ = pixel; } } } } else { fseek(raw->file, 512+(y*raw->sizeX)+(z*raw->sizeX*raw->sizeY), SEEK_SET); fread(buf, 1, raw->sizeX, raw->file); } } static void RawImageGetData(rawImageRec *raw, GLTXimage *image) { unsigned char *ptr; int i, j; image->data = (unsigned char *)malloc((raw->sizeX+1)*(raw->sizeY+1)*4); if (image->data == NULL) { return; } ptr = image->data; for (i = 0; i < raw->sizeY; i++) { RawImageGetRow(raw, raw->tmpR, i, 0); RawImageGetRow(raw, raw->tmpG, i, 1); RawImageGetRow(raw, raw->tmpB, i, 2); for (j = 0; j < raw->sizeX; j++) { *ptr++ = *(raw->tmpR + j); *ptr++ = *(raw->tmpG + j); *ptr++ = *(raw->tmpB + j); } } } /* public functions */ /* gltxDelete: Deletes a texture image * * image - properly initialized GLTXimage structure */ void gltxDelete(GLTXimage* image) { assert(image); free(image->data); free(image); } /* gltxReadRGB: Reads and returns data from an IRIS RGB image file. * * filename - name of the IRIS RGB file to read data from */ GLTXimage* gltxReadRGB(char *filename) { rawImageRec *raw; GLTXimage* image; raw = RawImageOpen(filename); if(!raw) { fprintf(stderr, "gltxReadRGB() failed: can't open image file \"%s\".\n", filename); return NULL; } image = (GLTXimage*)malloc(sizeof(GLTXimage)); if (image == NULL) { fprintf(stderr, "gltxReadRGB() failed: insufficient memory.\n"); return NULL; } image->width = raw->sizeX; image->height = raw->sizeY; image->components = raw->sizeZ; RawImageGetData(raw, image); RawImageClose(raw); return image; }