/* * Copyright (c) 1990,1997, Silicon Graphics, Inc. * ALL RIGHTS RESERVED * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. * * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software * clause at DFARS 252.227-7013 and/or in similar or successor * clauses in the FAR or the DOD or NASA FAR Supplement. * Unpublished-- rights reserved under the copyright laws of the * United States. Contractor/manufacturer is Silicon Graphics, * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. * * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. */ #include #include #include #include extern int mui_xsize, mui_ysize; short sharefont1 = 0; short sharefont2 = 0; void drawedges(int xmin,int xmax,int ymin,int ymax, void (*topleft)(void), void (*bottomright)(void)) { (*topleft)(); uimove2i(xmin,ymin); uidraw2i(xmin,ymax); uidraw2i(xmax,ymax); uiendline(); (*bottomright)(); uimove2i(xmax,ymax-1); uidraw2i(xmax,ymin); uidraw2i(xmin+1,ymin); uiendline(); } static short called = 0; void drawsetup(void) { if (called) return; else called = 1; } void drawrestore(void) { called = 0; } void backgrounddraw(int xmin, int ymin, int xmax, int ymax) { drawsetup(); uiBackground(); uirectfi(xmin, ymin, xmax, ymax); drawrestore(); } void muiBackgroundClear(void) { drawsetup(); uiBackground(); uiclear(); drawrestore(); } #if 0 void windowborderdraw(void) { int sxsize, sysize; sxsize = mui_xsize-1; sysize = mui_ysize-1; drawsetup(); uiBlack(); uirecti(0,0,sxsize,sysize); uiWhite(); uirecti(0+1,0+1,sxsize-1,sysize-1); uirecti(0+2,0+2,sxsize-2,sysize-2); uiLtGray(); uirecti(0+3,0+3,sxsize-3,sysize-3); uirecti(0+4,0+4,sxsize-4,sysize-4); uirecti(0+5,0+5,sxsize-5,sysize-5); uirecti(0+6,0+6,sxsize-6,sysize-6); uiBlack(); uirecti(0+7,0+7,sxsize-7,sysize-7); uiDkGray(); uimove2i(0+1,0+1); uidraw2i(sxsize-1,0+1); uiendline(); uimove2i(0+2,0+2); uidraw2i(sxsize-2,0+2); uiendline(); uimove2i(0+3,0+3); uidraw2i(sxsize-3,0+3); uiendline(); drawrestore(); } #endif