/* Copyright (c) Mark J. Kilgard, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include "glsmapint.h" void smapSetSphereMapTexDim(SphereMap *smap, GLsizei texdim) { smap->smapTexDim = texdim; } void smapSetViewTexDim(SphereMap *smap, GLsizei texdim) { smap->viewTexDim = texdim; }