/* Copyright (c) Mark J. Kilgard, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include "glsmapint.h" void smapSetPositionLightsFunc(SphereMap *smap, void (*positionLights)(int view, void *context)) { smap->positionLights = positionLights; } void smapSetDrawViewFunc(SphereMap *smap, void (*drawView)(int view, void *context)) { smap->drawView = drawView; }