/* Copyright (c) Mark J. Kilgard, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include #include "glsmapint.h" void smapSetViewOrigin(SphereMap *smap, GLint x, GLint y) { smap->viewOrigin[0] = x; smap->viewOrigin[1] = y; } void smapSetSphereMapOrigin(SphereMap *smap, GLint x, GLint y) { smap->smapOrigin[0] = x; smap->smapOrigin[1] = y; } void smapGetViewOrigin(SphereMap *smap, GLint *x, GLint *y) { *x = smap->viewOrigin[0]; *y = smap->viewOrigin[1]; } void smapGetSphereMapOrigin(SphereMap *smap, GLint *x, GLint *y) { *x = smap->smapOrigin[0]; *y = smap->smapOrigin[1]; }