/* Copyright (c) Mark J. Kilgard, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include "glsmapint.h" void smapGetSphereMapTexObj(SphereMap *smap, GLuint *texobj) { *texobj = smap->smapTexObj; } void smapGetViewTexObj(SphereMap *smap, GLuint *texobj) { *texobj = smap->viewTexObj; } void smapGetViewTexObjs(SphereMap *smap, GLuint texobjs[6]) { int i; for (i=0; i<6; i++) { texobjs[i] = smap->viewTexObjs[i]; } }