/* Copyright (c) Mark J. Kilgard, 1998. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include "glsmapint.h" void smapGetPositionLightsFunc(SphereMap *smap, void (**positionLights)(int view, void *context)) { *positionLights = smap->positionLights; } void smapGetDrawViewFunc(SphereMap *smap, void (**drawView)(int view, void *context)) { *drawView = smap->drawView; }