/* Copyright (c) Mark J. Kilgard, 1994. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include #include #include int cursor[] = { GLUT_CURSOR_INHERIT, GLUT_CURSOR_NONE, GLUT_CURSOR_FULL_CROSSHAIR, GLUT_CURSOR_RIGHT_ARROW, GLUT_CURSOR_LEFT_ARROW, GLUT_CURSOR_INFO, GLUT_CURSOR_DESTROY, GLUT_CURSOR_HELP, GLUT_CURSOR_CYCLE, GLUT_CURSOR_SPRAY, GLUT_CURSOR_WAIT, GLUT_CURSOR_TEXT, GLUT_CURSOR_CROSSHAIR, GLUT_CURSOR_UP_DOWN, GLUT_CURSOR_LEFT_RIGHT, GLUT_CURSOR_TOP_SIDE, GLUT_CURSOR_BOTTOM_SIDE, GLUT_CURSOR_LEFT_SIDE, GLUT_CURSOR_RIGHT_SIDE, GLUT_CURSOR_TOP_LEFT_CORNER, GLUT_CURSOR_TOP_RIGHT_CORNER, GLUT_CURSOR_BOTTOM_RIGHT_CORNER, GLUT_CURSOR_BOTTOM_LEFT_CORNER, 0, }; char *name[] = { "INHERIT", "NONE", "FULL CROSSHAIR", "RIGHT ARROW", "LEFT ARROW", "INFO", "DESTROY", "HELP", "CYCLE", "SPRAY", "WAIT", "TEXT", "CROSSHAIR", "UP DOWN", "LEFT RIGHT", "TOP SIDE", "BOTTOM SIDE", "LEFT SIDE", "RIGHT SIDE", "TOP LEFT CORNER", "TOP RIGHT CORNER", "BOTTOM RIGHT CORNER", "BOTTOM LEFT CORNER", NULL, }; int win; void menu(int value) { int cursor; if(value < 0) { glutSetWindow(win); switch(value) { case -1: glutWarpPointer(25, 25); return; case -2: glutWarpPointer(-25, -25); return; case -3: glutWarpPointer(250, 250); return; case -4: glutWarpPointer(2000, 200); return; } } glutSetCursor(value); cursor = glutGet(GLUT_WINDOW_CURSOR); if (cursor != value) { printf("cursor_test: cursor not set right\n"); exit(1); } } void display(void) { glClear(GL_COLOR_BUFFER_BIT); glFlush(); } int main(int argc, char **argv) { int i; glutInit(&argc, argv); win = glutCreateWindow("cursor test"); glClearColor(0.49, 0.62, 0.75, 0.0); glutDisplayFunc(display); glutCreateMenu(menu); for (i = 0; name[i] != NULL; i++) { glutAddMenuEntry(name[i], cursor[i]); } glutAddMenuEntry("Warp to (25,25)", -1); glutAddMenuEntry("Warp to (-25,-25)", -2); glutAddMenuEntry("Warp to (250,250)", -3); glutAddMenuEntry("Warp to (2000,200)", -4); glutAttachMenu(GLUT_RIGHT_BUTTON); glutCreateSubWindow(win, 10, 10, 90, 90); glutAttachMenu(GLUT_RIGHT_BUTTON); glClearColor(0.3, 0.82, 0.55, 0.0); glutDisplayFunc(display); glutCreateSubWindow(win, 80, 80, 90, 90); glutAttachMenu(GLUT_RIGHT_BUTTON); glClearColor(0.9, 0.2, 0.2, 0.0); glutDisplayFunc(display); glutMainLoop(); return 0; /* ANSI C requires main to return int. */ }