-- -- (c) Copyright 1993,1994,1995,1996 Silicon Graphics, Inc. -- ALL RIGHTS RESERVED -- Permission to use, copy, modify, and distribute this software for -- any purpose and without fee is hereby granted, provided that the above -- copyright notice appear in all copies and that both the copyright notice -- and this permission notice appear in supporting documentation, and that -- the name of Silicon Graphics, Inc. not be used in advertising -- or publicity pertaining to distribution of the software without specific, -- written prior permission. -- -- THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" -- AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, -- INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR -- FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON -- GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, -- SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY -- KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, -- LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF -- THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN -- ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON -- ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE -- POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. -- -- US Government Users Restricted Rights -- Use, duplication, or disclosure by the Government is subject to -- restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -- (c)(1)(ii) of the Rights in Technical Data and Computer Software -- clause at DFARS 252.227-7013 and/or in similar or successor -- clauses in the FAR or the DOD or NASA FAR Supplement. -- Unpublished-- rights reserved under the copyright laws of the -- United States. Contractor/manufacturer is Silicon Graphics, -- Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. -- -- OpenGL(TM) is a trademark of Silicon Graphics, Inc. -- with GL; use GL; with Glut; use Glut; package body Texgen_Procs is stripeImage : array (0 .. 95) of aliased GLubyte; procedure makeStripeImage is begin for j in 0 .. 31 loop if j <= 4 then stripeImage (3*j) := 255; else stripeImage (3*j) := 0; end if; if j > 4 then stripeImage (3*j+1) := 255; else stripeImage (3*j+1) := 0; end if; stripeImage (3*j+2) := 0; end loop; end makeStripeImage; sgenparams : array (0 .. 3) of aliased GLfloat := (1.0, 1.0, 1.0, 0.0); procedure DoInit is begin glClearColor (0.0, 0.0, 0.0, 0.0); makeStripeImage; glPixelStorei (GL_UNPACK_ALIGNMENT, 1); glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage1D (GL_TEXTURE_1D, 0, 3, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, stripeImage(0)'Access); glTexGeni (GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); glTexGenfv (GL_S, GL_OBJECT_PLANE, sgenparams (0)'ACCESS); glEnable (GL_DEPTH_TEST); glDepthFunc (GL_LESS); glEnable (GL_TEXTURE_GEN_S); glEnable (GL_TEXTURE_1D); glEnable (GL_CULL_FACE); glEnable (GL_LIGHTING); glEnable (GL_LIGHT0); glEnable (GL_AUTO_NORMAL); glEnable (GL_NORMALIZE); glFrontFace (GL_CW); glCullFace (GL_BACK); glMaterialf (GL_FRONT, GL_SHININESS, 64.0); end DoInit; procedure DoDisplay is begin glClear (GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); glPushMatrix; glRotatef (45.0, 0.0, 0.0, 1.0); glutSolidTeapot (2.0); glPopMatrix; glFlush; end DoDisplay; procedure ReshapeCallback (w : Integer; h : Integer) is begin glViewport (0, 0, GLsizei(w), GLsizei(h)); glMatrixMode (GL_PROJECTION); glLoadIdentity; if w <= h then glOrtho (-3.5, 3.5, GLdouble (-3.5*GLdouble (h)/GLdouble (w)), GLdouble (3.5*GLdouble (h)/GLdouble (w)), -3.5, 3.5); else glOrtho ((-3.5*GLdouble (w)/GLdouble (h)), GLdouble (3.5*GLdouble (w)/GLdouble (h)), -3.5, 3.5, -3.5, 3.5); end if; glMatrixMode (GL_MODELVIEW); glLoadIdentity; end ReshapeCallback; end Texgen_Procs;